The Fireball Gazette

A Bit of a Kerfuffle at the Beacon’s Flames – A Rather Nasty Demon Sorted at Eye Island Lighthouse!

1 October 2024

Inderøy, Eye Island Lighthouse - Mad Matt was looking a bit peaky and rather under the weather following his recent encounter with Nalzagoth, the Star Devourer. Selah stayed behind on the ship to tend to him - presumably with a nice cup of tea - while the rest of the party – Ace, Tiyana, and Mabel – prepared for a new bit of bother. A gentleman named Havi, who had been waiting in a somewhat disorganized queue and was mistakenly thought to be part of the group, decided to join their ranks as they met Ølødelgødel Blødelsødelstrøm in Inderøy. Ølødelgødel had a rather urgent task: investigating the mysterious flickering light of Eye Island’s lighthouse.

A Rather Decent Reward from Ølødelgødel
Ølødelgødel informed the group that the lighthouse, once essential for maintaining the balance of stars and ley lines, had been dark for centuries – until recently, when its light began to flicker quite inconveniently. Other adventurers had been sent to investigate, but none had returned, which was rather distressing. He believed the box of keys the party had recovered from the harpies was crucial to sorting out the mystery. Offering 60 gold per person, with bonuses for any survivors or bodies returned (which is a bit grim, if you ask me), Ølødelgødel made the mission worth their while. With the promise of gold and a bit of intrigue, the party accepted and set out the next morning, despite the dreadfully damp forecast.

Arrival at Eye Island
After a full day’s march, the group arrived at the ominous lighthouse in the early evening. A strange silence enveloped the area – no animals, no wind, only an unsettling quiet that was quite unnerving. The party crossed a bridge spanning the moat surrounding the lighthouse, expecting traps but encountering none - which was a relief, though they were still looking for any signs of proper queue management. Their journey brought them to a massive brass door adorned with carvings of swans. Ace, always eager to show off his lockpicking prowess, used the crown-emblazoned brass key to unlock it. With a combined effort, Mabel and Havi pushed open the heavy door, revealing the secrets inside.

A Mysterious Star Chart on the First Floor
Inside, the party found the remains of three adventurers scattered across the floor - a bit of a mess, really. Tiyana found a silver circle on the ground with a keyhole in its center. Ace inserted the silver key, and suddenly the room around him transformed into a three-dimensional star chart. Stars twinkled in the dark void as Tiyana realized that the tower was drawing energy from the stars themselves. Their curiosity deepened, and they moved to the next floor, hoping for a bit of warmth.

The Gear-Filled Second Floor
On the second floor, the party found massive gears along the walls and floor, alongside more bodies that Havi, in a show of rather impressive strength, carried down to the entrance. Tiyana discovered that one of the cloverleaf-shaped keys perfectly fit a knob on the wall. Ace applied the key while Havi used his strength to pull the lever, reversing the gear mechanisms. With this new knowledge, the adventurers proceeded to the third floor, much to the relief of everyone involved.

Lighting the Furnace on the Third Floor
Upon reaching the third floor, they were greeted by a large, dormant furnace filled with coal. It was all a bit draughty. Mabel, quick to act, threw a nearby hemp cover into the furnace as kindling, while Ace used the heart-shaped brass key to ignite it. Flames roared to life, lighting the furnace and powering the next stage of the lighthouse. Ace, feeling rather pleased with himself regarding his successes with the keys, declared himself the "Lockpick Master of Inderøy," though Tiyana quickly and politely reminded him that using the correct keys wasn’t quite the same as master lockpicking… With the furnace lit, the party climbed toward the roof.

The Final Floor – Confronting Dralvos
Reaching the rooftop, the party saw an octagonal structure housing a massive crystal at its center. A control panel awaited with the final golden keyhole. Ace eagerly turned the key, lighting the beacon once again. However, the brightness blinded him instantly - quite inconsiderate, really - and Havi barely caught him before he stumbled off the roof. As the group shielded their eyes from the blinding light, an even greater danger appeared: Dralvos, a very familiar fire demon, materialized atop the octagon and thanked the party for restoring the lighthouse for him. Without warning, Havi launched a throwing axe into Dralvos’s horns, interrupting his monologue. It was terribly rude to interrupt, but necessary, as the demon descended upon the party, ready to destroy them.

A Fiery Battle Erupts
Dralvos wasted no time, summoning fiery whips to pull Havi toward him, though Havi’s strength shattered the demon’s attack. Enraged, Dralvos unleashed a torrent of flames upon Tiyana and Havi, but Tiyana absorbed much of the damage while Havi emerged unharmed (bless him). Ace, despite being quite blinded, managed to sneak up behind Dralvos and stab him with his electrified rapier. Meanwhile, Mabel attempted to teleport Dralvos onto the railing of the roof, but her efforts were in vain as the demon stood his ground, summoning fiery spheres that exploded around them. Peanut Butter, Mabel’s robotic companion, was hit by one and severely damaged - which was truly heartbreaking.
As Dralvos summoned more fiery spheres, Havi relentlessly attacked with his sword, cutting deep into the demon's dark form. Tiyana unleashed a barrage of spells, knowing that even though Dralvos was a fire demon, her fireballs would still do damage (though it felt a bit redundant). Mabel, seeing that the battle was escalating into a proper mess, tried to catapult a crowbar at Dralvos but missed, while Ace, blinded once again, stumbled into the octagon. Desperately, the party knew they had to cut off Dralvos’s power source – the crystal.
Havi, in a bit of a fit of rage, charged into the blinding light and, unaffected by the crystal’s glow, hacked off both of Dralvos’s arms. The demon let out a hiss of fury before disappearing in a flash of flames, defeated at last.

Returning to Inderøy – Mission Complete
With Dralvos vanquished, the party turned off the lighthouse’s power, taking the demon’s severed arms as trophies - a bit much for some, perhaps, but Havi, ever the practical warrior, planned to fashion them into vambrace gloves. They carried the fallen adventurers’ skeletons back to Inderøy, handing them over to Ølødelgødel. The party explained that, unfortunately, the precious keys had turned to dust inside the lighthouse - a fact Ølødelgødel accepted with some rather polite reluctance. Satisfied that the lighthouse was once again dormant, Ølødelgødel rewarded the party with their promised gold, content that the stars and ley lines were safe – at least for now.

New Knowledge, New Adventures Await
The party’s successful mission not only earned them gold but also access to the lighthouse’s beacon, which could be used to send light signals across the whole triangle. The star chart might also prove useful, should the party ever need to consult the constellations. With newfound knowledge and a harrowing victory behind them, the adventurers set their sights on their next destination: Fort Murray - provided the weather holds up.